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Blender Works

Beyond the final render.

A collection of Blender-made works, each with the small backstory behind what sparked it, what I wanted to build, and why it stayed with me.

Overview

From Side Hobby to Design Practice

I started learning Blender as a hobby, but it quickly became more than something I did on the side. It gave me a way to build the ideas I could picture in my head, test how forms behave from different angles, and pay closer attention to material, lighting, proportion, and detail.

Over time, 3D became another way for me to think through design β€” not replacing UX/UI or graphic design, but adding a more tactile and dimensional layer to the way I explore visual ideas.

The first time 3D clicked (2021)

How it all started

Jiji (2023)

Warm Evening (2023)

I'm graduating this term (2024)

AMY Lamp (2025)

STI Pathogens (2026)

The First Donut (2023)

Behind the render

Sophie's Hat Shop (2023)

Pocha (2024)

My Workspace (2024)

Moanjo Packaging (2025)

Mushroom (2023)

Behind the render

Kiki's Bakery (2023)

Me! (2024)

Grad Show Booth (2024)

좜발 (2024)

Isometric Room (2023)

Behind the render

Tea Party (2023)

Grad Poster (2024)

AMY Lamp - Items (2025)

Pixels, Prototypes & Coffee?

Β©2026 Amy Jisoo Kim. All rights reserved.